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Unit 3.3. Visual style and target audiences
Curriculum
1 Section
6 Lessons
Lifetime
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Unit 3.3
6
1.1
1 Introduction
1.2
2 Graphic styles for a videogame
1.3
3 The target groups
1.4
4 Process of creating a videogame
1.5
5 Conclusion
1.6
6 Practical part
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