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Unit 4.3. Creating experiences to change behaviours
Unit 4.3. Creating experiences to change behaviours
Curriculum
1 Section
5 Lessons
Lifetime
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Unit 4.3
5
1.1
1 Introduction
1.2
2 Experience in video game
1.3
3. How to create experience to change behaviour in video game dynamics
1.4
4. Practical part
1.5
5. In Conclusion
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