
This unit introduces block coding, a visual programming method that simplifies game development by allowing users to create logic and functionality using pre-defined code blocks. Unlike traditional text-based programming, block coding makes coding accessible to beginners, fostering creativity and problem-solving.
The unit explores major block coding platforms, including Scratch, Gamesonomy, Stencyl, and GDevelop. Scratch, developed by MIT, is designed for children and beginners, offering an intuitive drag-and-drop interface for creating animations, games, and interactive stories. Gamesonomy allows users to define game behaviors through a graphical decision tree, eliminating the need for written code. Stencyl provides a visual programming system that supports 2D game development, making it a preferred choice for rapid prototyping and education. GDevelop, an open-source tool, enables users to design games through an event-based system, allowing both beginners and experienced developers to create projects across multiple platforms.
The practical section includes exercises where students build interactive storytelling experiences, design game logic, and develop playable prototypes using block coding tools. The unit concludes by emphasizing that block coding democratizes game development, making it accessible to a wider audience while serving as a stepping stone to advanced programming languages.
