
The integration of resources is a crucial aspect in video game development, as it includes the incorporation and management of all the visual and auditory elements that make up the game. This section covers importing and managing assets, implementing sound effects and music, and creating and using animations.
3D models:
Sprites:
Textures:
Materials:
Audio Import:
Audio Playback:
Example in Unity:
Set the AudioSource in the Inspector, assigning the audio clip and adjusting properties such as volume, pitch, and loop.
Creating Animations:

Use of Animations:
Example in Unity:

Animation Systems:
Blend Trees:
