
Practice is essential to consolidate the knowledge acquired in video game coding. This section is dedicated to the realization of practical projects, from the creation of a video game from scratch to the presentation, evaluation and continuous improvement of the project.
Objective:
– Apply all the concepts and skills learned to develop a complete video game, from the initial idea to the final product.
Steps to follow:
– Brainstorming: Generate ideas and select the concept of the game.
– Design Documentation: Create a Game Design Document (GDD) that includes:
– Description of the game.
– Main mechanics.
– Story and setting.
– Level design.
– Art and aesthetics.
– Sound and music.
– Initial Prototype: Create a basic prototype to test the main mechanics of the game.
– Iteration: Test, adjust and improve the prototype based on the feedback received.
– Mechanics Implementation: Program all the game mechanics defined in the GDD.
– Level Creation: Design and build the game’s levels.
– Art and Sound Integration: Import and adjust the graphic and sound assets.
– User Interface (UI): Design and implement the game’s UI.
– Testing: Perform extensive testing to identify and correct errors.
– Optimization: Adjust game performance to ensure a smooth experience.
– Final Build: Create the final build of the game.
– Documentation: Prepare all the necessary documentation for publication.
– Marketing and Promotion: Design a marketing strategy for the launch of the game.
Objective:
– Present the video game project developed, receive feedback and evaluate the work done.
Steps to follow:
– Playable Demo: Prepare a playable demo of the project.
– Presentation Material: Create support material such as slides, gameplay videos, and concept art.
– Introduction: Explain the concept and objectives of the game.
– Demo: Show the playable demo, highlighting the main mechanics and features.
– Process Explanation: Describe the development process, including the challenges faced and the solutions implemented.
– Q&A: Answer questions from the audience or evaluators.
– Evaluation Criteria: Define the evaluation criteria, which may include:
– Innovation and creativity.
– Technical and graphic quality.
– Gameplay and user experience.
– Complexity and scope of the project.
– Feedback: Receive detailed feedback from evaluators, identifying strengths and areas for improvement.
Objective:
– Use the feedback received to improve the project and strengthen video game development skills.
Steps to follow:
– Summary of Feedback: Compile and summarize the feedback received during the evaluation.
– Problem Identification: Identify common problems and areas for improvement pointed out by the evaluators.
– Prioritize Improvements: Prioritize improvements based on importance and feasibility.
– Action Plan: Create a detailed action plan to implement improvements.
– Iterative Development: Perform development iterations to implement improvements, testing and adjusting continuously.
– Review and Testing: Perform additional testing to ensure that improvements have fixed identified issues and that no new bugs have been introduced.
– Changelog: Keep a record of changes and improvements made.
– Reflection: Reflect on the development process and lessons learned, documenting these reflections for future reference.