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Unit 9.1. Knowing video game market segments
Curriculum
1 Section
6 Lessons
Lifetime
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Unit 9.1
7
1.1
Introduction
1.2
2 – Target Audience and Fragmentation: Hardcore, Casual, and Midcore Gamers
1.3
3 – The Free-to-Play (F2P) Model Trend
1.4
4 – Competition and Market Saturation
1.5
5 – Practical part
1.6
Conclusion
1.7
9.1
5 Questions
9.1
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